Two decks, ten columns, and eight complete runs to get out. Most of the board is face down, which is the whole game. No advertisements, no account, no timer counting against you.
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You are dealt fifty-four cards into ten columns, and only the card at the foot of each column is showing. Everything else is face down. You build downward in rank, and when a run from King to Ace is complete in a single suit it leaves the table. Clear all eight and you have won.
When you are stuck, the stock deals another row across every column. It will do that five times and then it is finished, so a row dealt onto an untidy board is usually the move that ends the game.
| Cards in play | 104 |
|---|---|
| Columns | 10 |
| Cards dealt to start | 54 |
| Of those, face down | 44 |
| Held in the stock | 50 |
| Complete runs needed to win | 8 |
This is the dial that matters, and it changes the rules rather than the decoration. A run only moves as a unit when every card in it shares a suit, so the number of suits on the table decides how much of the board you can actually pick up.
Spider hides cards in plain sight: a face-down card sits in the same column as a face-up one, a single position away. It would be easy to write a hint that quietly reads them. Ours does not, and that is enforced rather than promised. A test replaces the contents of every face-down card and the entire stock, and requires the advice not to change by so much as a word.
It also says when there is nothing worth doing. The hint only names a move that leaves the board genuinely better, so it will never walk you into shuffling one card back and forth. When no move makes progress it says so and names none. It tells you what makes progress, not what is best, because nothing here pretends to have solved your deal.
Before the first card appears, the app records a fingerprint of the shuffle. When the game is over it shows you the seed that produced that fingerprint, so you can check the deal was settled in advance and not quietly adjusted while you played.
Being able to verify a deal is not the same as being promised a winnable one. Spider deals here are honest, not curated: some of them cannot be won, particularly at four suits, and we would rather say that than sell you a guarantee we do not make.
No advertisements at any point. No account, no email, no sign-up. No timer, no energy, no coins, no daily streak pestering you to come back. Spider is free and stays free, and the games that are not free are one payment rather than a subscription.